“The key when you’re putting across an idea is you have to understand the culture you’re dealing with first and foremost and put everything very much like the cultures used to and then put your idea, the essential elements of your idea out there so that it doesn’t get confused with things that might complicate the concept.”
I was interviewed by the Herman Miller blog about T Inc., Level & Tap, Simple Desktops and my workspace.
“ME: I would rather be flayed alive and gradually guillotined than use a telephone. BELL: Operators are standing by.”
Maureen Dowd comes across as defensive, angry and just plain mean when interviewing Biz Stone and Evan Williams.
Great interview from Laura Brunow Miner with up and coming photographer Reed Young.
Great explanation of the yellow line that’s placed on the field to indicate where a team needs to get to get a first down. I’d have to agree that the yellow line is probably my single favorite addition to football coverage.
Can’t. Wait.
My good friend Adam DuVander has a great interview with Robert Hoekman, Jr. I’m interested in trying out his “Activity Grid” on a project that suits it in the future. I’ve also been meaning to pick up his new book, Designing the Moment, too.
Enjoy the killing.
“Our meeting in early 2007 was probably one of the last times Senator Obama was able to spend an hour and a half sitting down and talking with just about anyone.”
It makes me smile that I choose Gotham for similar reasons.
Rex Sorgatz does a fantastic job interviewing Adrian Holovaty about EveryBlock. I wish I got to hang out a few more times with Rex before he headed out to NY.
The evils of hidden fees throughout your life. It’s incredible how poorly companies treat consumers. Being upfront to a customer is less profitable then confusing one.
Fantastic interview with Yoshiaki Koizumi about the Zelda and Mario series and his involvement in their stories.
Good interview, with Iwata about the Nintendo Wii. I especially liked the part about not trying to compete on raw horsepower alone but instead they took a different path and went with innovative controllers and other differentating factors.
Designer heavyweights talk shop.
Interview with apple designer Jonathan Ive